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Jan
17

Native vs Hybrid Apps – Part II

  • Posted By : Jennifer Bennett/
  • 0 comments /
  • Under : Business, Coding

We recapped the technical decisions of whether you should build natively or with a hybrid solution back in this post. But let’s be honest, native is “technically” always best.  The real reason client’s opt for hybrid solutions comes down to one thing. Money.

Why pay for development twice when you can build it once? Right? riiiiiight?

Well, sometimes.

If your desired app is largely simple elements and displays content: like reader apps or lists or shopping or blogs then YES HYBRID! If your app only needs maybe one or two things that need native integration then PROBABLY HYBRID.

The catch with hybrid is that any part of the app that needs any sort of custom UI or native phone integration like maps or camera, etc is going to need to have a native-code bridge written between your hybrid solution and the source. Which means we’re back at native development twice (Android and iOS), and your money savings is starting dwindle. Remember this image?  Also, that in-house .NET team you thought could whip this up in their free time? They might get a bit stuck at those parts.

When there are new updates to the operating system from Apple or Android these third-party providers need to write their own hybrid platform features to interact properly – causing you to be reliant on their timeline for upgrades instead of implementing code updates the day the OS is made public.

To recap the recap:

Hybrid is cheaper in that it often uses web developers (lower rate) and is mostly build once, use twice. Great for simple projects, first/test versions, or apps that generally are reproducing web content verbatim.

The caveats are that:

  • You’ll still need to build native bridges to more complex parts of the app (bye web developers!)
  • You are reliant on updates by your third party platform to maintain pace with new operating system updates (dependencies)
  • It still has those technical limitations of UI and responsivity (design award bummers)

I’m sure you’ll find lots of articles about both – we’re obviously a bit biased being an all native shop, but we HAVE built a few React Native prototype apps to see for ourselves.

But sometimes, after listening to a clients needs, features, and budget, we still find ourselves recommending hybrid. Honestly! We want you to get the best value AND the best app! Success for everyone!

So take what we’ve said above and before and assess for yourself! Do some pro/con lists. Ask your mom. (Or don’t ask your mom but DO ask the opinions from many potential contractors). Read more than one article.

We hope at the end you come back and choose to build your app-baby with us (if its native 😉 )


Native versus Hybrid efficiency graph
Apr
06

Native vs Web Apps

  • Posted By : Patrick Goley/
  • 0 comments /
  • Under : App Advice, Coding

When building a software product for mobile, there comes a time early on when you must decide between building a native application or a responsive web app. When making such a decision, it’s very important to understand the implications of going one way or the other. A native app is typically more expensive to build, but the extended capabilities and high speed execution often makes it necessary or at least advantageous for certain products. Today we’ll explore a few benefits of building native apps to help make this decision easier for anyone setting out to build a new mobile product.

blog-42

Why go native?

Direct Hardware Access

Icons8One huge advantages of natively built applications is they have direct access to many hardware features that web apps simply do not. While HTML5 has brought easy access to the camera and microphone with the <input> tag, these elements simply output a file and don’t give you access to the media in real-time. If you want to build fun camera filters or do any kind of signal processing, you’re much better off in the native realm.

While web apps have some access to media capturing hardware, they don’t have any access to some of the other sensors on the device. For example, native apps on iOS have full access to all HealthKit data (should you allow them) collected by the motion co-processor and other activity trackers, which are always working whether your app is running or not. Native apps can also use geofences and other location-based triggers to provide context-aware behavior and offline notifications, which can draw your user’s attention back to your app at opportunistic moments.

Blazing Fast Execution

200 (4)Native apps can work more efficiently because they run directly on the hardware, meaning there’s very little overhead to performing computation. This can make a huge difference when doing lots of graphical work or anything that is computationally expensive. While hardware-targeting makes applications less portable, it allows them to really take advantage of the processors they run on, giving you the high resolution and fluid graphics you see in native games and media apps today. Apple’s graphics library Metal is a great example of this, being designed specifically for the GPUs in Apple’s products to achieve maximum performance.

User Experience

There’s usually a clear difference in appearance and quality between native and web-based apps, as web apps lack the responsiveness and familiar UI elements of a native app. While web apps can certainly accomplish a lot, the extra layer of separation brought by running in a browser or web view rather than natively means the app can’t respond as quickly to things like touch events. This accounts for the slight lag you experience when interacting with the UI of web-based mobile apps, which amounts to a less-than-stellar user experience. Also, users may not pick up on custom UI controls from the web when they are used to a consistent experience from native apps on their platform, which can lead to usability problems. If the user feels like they’re swimming upstream to use your app, they probably won’t keep at it for long.

Offline Functionality200 (1)

One clear limitation of web apps is the necessity to download them over the internet each time they are loaded. Since native apps are installed once and can store tons information on the device, they can provide all kinds of functionality without an internet connection. iOS apps can even preemptively load data before the user opens the app through silent push notifications that “wake up” the app to retrieve new data.

Even with an internet connection, the first few seconds of a web app experience often consist of spinners and sluggish stylesheets causing elements on the page to jump around as it loads. This requires a measure of patience from your user, which might be too much to ask from some users especially after navigating through a few pages. With user attention spans getting shorter and shorter, you need to capitalize on every second they spend in your app, creating value for them and not putting them on hold to download and render bloated web pages.

"We're getting really close to ready" – the false dream of hybrid apps pic.twitter.com/xyvXT3qNao

— Bill Morein (@wmorein) May 5, 2015

In short, while native certainly isn’t the right choice for everyone, there are a quite a few cases where it’s necessary or at least beneficial. It’s important to consider these implications not only for the current state of your product but also for it’s future, as it would be unfortunate to commit to a web-based platform only to have to rebuild later when you need native-only features. While historically writing native apps have meant coding for one platform at a time, there have been big developments in native, cross-platform solutions such as Xamarin, now backed by Microsoft, and React Native, brought to you by Facebook. These solutions, while still growing, hope to deliver the fully native experience without limiting you to a single platform which can greatly reduce the cost of certain projects.


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