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Mar
21

Mobile Madness – The Brains

  • Posted By : Jennifer Bennett/
  • 0 comments /
  • Under : Coding

We are going to kick off Mobile Madness 2016 with our first bracket of tech luminaries. We are going to cover some heavy hitters like Steve Jobs and Bill Gates as well as some industry innovators like Ray Wenderlich and Felix Krause.

First up: CEOs who inherited empires

Steve Ballmer vs Tim Cook

Ballmer_Cook

In one corner we have Steve Ballmer, CEO of Microsoft from 2000 to 2014. Steve is known for his…passion for software as well as his ownership of the LA Clippers.

[responsive_video link=”https://www.youtube.com/watch?v=e8M6S8EKbnU”]

In the other corner we have Tim Cook, current CEO of Apple and …fan of Pharell’s Happy

timcook

Apparently we’re not the first to make the comparison:

NYTimes: Why Tim Cook is like Steve Ballmer
Forbes: Will Tim Cook be the next Steve Ballmer?
Yahoo: Is Tim Cook the new Steve Ballmer?

However we are the first to pit them head to head. Who will be victorious? Answer the twitter poll here

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Second Bracket: Famous Founders

Bill Gates vs Steve Jobs

Bill Gates and Steve Jobs are each half of wonder duos that made modern personal computing what it is today. PC versus Mac. Generous genius versus design-centric demigod?

steve-jobs-vs-bill-gates-mac-vs-pc

Which world do you back? Answer the twitter poll here

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Third Bracket: Mobile CDOs

Jony Ive vs Matias Duarte

The men behind modern UI patterns and design. Jony Ivs has led the Apple Design-Revolution. While Matias Duarte has spearheaded Material Design – Google’s attempt to fold the diverse android platform under one unified design theory.


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Matias

Has Jony Ive lost his magic “intimate” touch with the recent launch cycles? Will Google ever solve their massive design/product fragmentation issues? Who is the better design-guru? Answer the twitter poll here

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Fourth Bracket: Tools and Teaching

Felix Krause and Ray Wenderlich

We snuck these guys in here as innovators each in their own way. Felix Krause is the brain behind the recent Fastlane Tools, which we recently sang the praises of at a local Cocoaheads meeting. Ray Wenderlich is the king of iOS tutorials and guides.


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ray-wenderlich-tutorial-videos

 

Both are contributing to the developer experience without being the head of some mega-corp. (But who is doing it better?) Answer the twitter poll here

 

 


Nov
14

One Design to Rule Them All – Android’s Material Design

  • Posted By : Jennifer Bennett/
  • 0 comments /
  • Under : Coding, Design

Google has debuted a new style guide for their recent OS – Lollipop. It is called Material Design and the internet is BLOWING UP with articles about this new guide. Well we’re about to jump on this bandwagon too and explain why this is such a big deal.

dogdoorThe #1 problem Android has had since its creation is also it’s own selling point. Diversity. Many different phone manufacturers made many different phones and added their own “takes”, if you will, on the Android interface. Free market! Do what you want! Anything goes!

That sounds great, right? Right!?!

One person’s “diversity” is another persons “market fragmentation”. Alot of ugly, bloated, inconsistent interfaces were made. There are over 4,000 different phones to potentially design for! Every company wants to add their own bizarro system apps. See below:

verizonbloatware

Look at all that bloatware – plus Verizon – you’re using three different icon styles. wtf.

So, after almost a decade of Android phones – Google has taken a stand on their ever growing phone market.

Enter: Material Design.

So is this just a new, shiny band-aid on a giant over-designed problem? Actually – Google has done a wonderful job.

materialdesign

It incorporates the growing trend for flat design, but most importantly, it clearly and thoroughly addresses gestures, touch, and movement. As screens become larger, interactions are critical. Consistency across devices allow users to feel knowledgable and comfortable with ALL Android devices. Moving menu buttons or changing the direction screens swipe is the equivalent to putting your wallet in the wrong pocket. It’s just wrong, and leaves the user feeling disoriented.

Fortunately Material Design sets best-practices for all aspects of Android design and development. Google is already implementing it across all of their wide-reaching features – setting the example for others. I’m excited to see developers and manufacturers begin implementing these changes and can’t wait for a newer, cleaner Android (that doesn’t require me to root my phone). It’s beeeeyutiful.

beautiful

Will this be a game changer for iOS design snobs? Open software outside of Apple’s restrictive app store PLUS beautiful interfaces? We’ll see.

e665z

PS. Wiley (who worships at the foot of the golden apple) believes I am being too optimistic about this new design spec. Rebuttal article is forthcoming.

PPS. Travis is very excited about the new elevation feature (DROP SHADOWS ZOMG) – (But I agree!!! Putting things underneath other things – what a novel idea).


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